Over the past year, gamification has helped schools and universities to bridge the gap between teaching and learning amidst the COVID-19 pandemic.
Schools are faced with an opportunity to adopt innovative technologies to develop personalized and adaptive learning and connections between teachers and students. One of the crucial approaches of education now is engagement. Be it for students, professors, instructors, or teachers. It’s best to have the right engagement tactics in place. Several factors continue to make it harder to maintain students engaged throughout the long course. But with the progressive growth of the internet, social media, and the online community, technologies have thrived as a fundamental tool for communication.
But what exactly do we mean by gamifying education? And how do teachers encourage their learners to be as engaged as possible?
Let’s start by defining the idea.
Gamification leverages learners desires for rank, competition, performance to boost engagement. It has changed the design of learning processes by applying game mechanics and principles to motivate and engage learners. After all, traditional classrooms previously have several game-like elements. Among these typical game elements are leaderboards, avatars, teammates, performance graphs, and rewards. Students get points for finishing homework. These points convert to “badges,” more commonly known as grades. Learners are rewarded and punished depending on their behaviors using this standard currency as a reward system. If they study well, students “level up” at the end of every academic year. Accordingly, it allows students to track their progress, and also see the top performers in each class.
Let’s review these E-learning technologies that school instructors and administrators should consider this year and in the future.
Virtual Classes and Virtual Conference
Education can be expensive, but virtual learning can provide several ways for students and teachers to save. Virtual classrooms allow educators and students to collaborate and stay connected in an online environment. Many university classrooms have shifted to this approach. It is similar to a traditional classroom, where the instructor can conduct class in real-time. While the virtual conference enables remote users to join live onsite forums and meetings from any place. It can also be helpful in online training, for conducting project-planning sessions.
Learning Management System (LMS)
How can teachers provide learning materials with their students online? Emails or chats are not suitable options to do this. Instead, a Learning Management System (LMS) can provide a wide range of uses, acting as a platform for online content, including video, courses, and documents. Through an LMS, teachers may upload and share course materials, articulate learning goals, align content and assessments, track studying progress, and create customized tests for students. An LMS perk is that it delivers learning content and tools straight to learners.
Course Creation Tools
As some of us may know, authoring tools have a simple user interface and a range of functionality that can be used without any technical expertise. Of course, there is still a learning curve associated with using such tools. But it is much easier to learn how to use an authoring tool than it is to learn how to code right? With these tools, teachers can create, view, and upload various types of course materials, for example, modules, zipped files, video tutorials, and exporting new content out of the authoring tool is also a simple process.
We all know about the value of an education system and how much society could attain if education, especially for the underprivileged, were improved. These E-learning technologies enable us to scale up those opportunities—a better education at a lower cost.
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